Tag Archives: WoW

Why Your MMO Will Fail

Honestly, I am not even sure why anyone is trying to make MMO games anymore. There hasn’t been a new one that you could even consider moderately successful since the release of World of Warcraft in 2004. Since that time, there have been many MMOs released that have attempted to cash in on the World of Warcraft craze, and all of them have fallen short. Not one has even given WoW a run for it’s money. While I am not an avid fan of WoW, I can’t deny its success. I played for years, but I surely never want to enter that world again. I understand that WoW wasn’t the first MMO; I played Everquest for many years, and I am well aware that Ultima: Online predated that. The MMO is nothing new to gaming, but it was Blizzard’s juggernaut that brought the genre into...

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Why Was I More Excited For Civilization V: Gods and Kings Than I Was For Diablo 3?

I was pretty excited for Diablo 3, but my level of excited for the new Civilization V expansion, Gods and Kings, was far greater. Gods and Kings was released this last Tuesday, and Monday night I was like a kid in a candy store. As midnight grew closer, I got more and more excited! I was only able to play for an hour before I had to go to sleep; fortunately, I did not fall victim to the “just one more turn” syndrome which puts me into bed 2 to 3 hours later than I would like. The game was everything I loved about Civ V, and I was able to get my pantheon and attain my first following. I initially played the game pretty poorly, showing my rust by forgetting to make a worker for way too long and losing a settler to a...

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Elder Scrolls Online: To Oblivion With You!

When I left World of Warcraft many years ago, I swore that only one thing would bring me back to an MMORPG. When I made that statement, I had no idea that it could ever come true, and when I first heard the news that it would, I was pretty excited. That one thing that I said would cause me return to the genre was an Elder Scrolls MMORPG. If you are an avid listener of our podcast or if you frequent this site, you should know by now that the Elder Scrolls series are my favorite games of all time–so it would only be natural that I would return to the world of MMORPGs upon the release of an Elder Scrolls game. I guess things can change, though: as of this moment, I have zero interest in returning to the world of Tamriel as...

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Special Report: Servers Die Under Game’s Popularity; Players Pissed

Diablo III.  Pretty much every gamer on the planet was looking forward to it.  Millions preordered and preinstalled, anxiously awaiting the stroke of midnight like hordes of hungry mogwai with dreams of transforming into little green assholes.  The witching hour came and went.  Excited Diablo fans fired up the game and tried to log in.  Many couldn’t.  The game they’d been so anxiously anticipating, for which they’d shelled out their hard-earned cash, wouldn’t work without a persistent connection to developer Blizzard’s servers–even for the single-player mode. I call shenanigans.  The terms “single-player” and “persistent server connection” should never be uttered in the same sentence without the additional phrase “does not require.”  Corporate douche bags in stuffy suits claim this is to protect gamers from hackers, or to fight piracy, or to ensure a high-quality gaming experience.  I claim that said douche bags have tied their...

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