DayZ Patch Notes – Version

DayZ Patch Notes


  • [NEW] class Mi17_TK_EP1 Now Unbanned. (Mi17_DZ)
  • [NEW] An2_TK_EP1 Now Unbanned.(AN2_DZ)
  • [NEW] AH6X Now Unbanned. (AH6X_DZ)
  • [NEW] BAF_Offroad_D Now Unbanned.
  • [NEW] BAF_Offroad_W Now Added.
  • [NEW] Fully Removed Save button from action menu.
  • [NEW] New combat mode icon (G17) thanks Alexander.
  • [NEW] Gender section screen thanks F0rt.
  • [NEW] You can no longer place tents in ponds.
  • [NEW] Disabled greeting menu.
  • [NEW] Disabled radio messages to be heard and shown in the left lower corner of the screen.
  • [NEW] General speed up of the login process.
  • [NEW] Street Lights now active in towns.
  • [NEW] (*.2 Hotfix)Added some Anti-cheat.
  • [NEW] (*.3 Hotfix)Added local copy of cert if it cant get one online, version checks.
  • [UPDATED] Combat Logging “Fired Near” checks are now limited to 8 metre radius.
  • [UPDATED] Combat Logging “Projectile Near” Have now been removed while we look for a less intensive way to track projectiles.
  • [UPDATED] Combat Logging is now removed on death.
  • [UPDATED] Corrected legs and hands fractures they must be set with actual value.
  • [UPDATED] (*.1 Hotfix)Updated hive .dlls to fix a reconnect issue with prepared statements.
  • [UPDATED] (*.1 Hotfix)Increased m107 loot chance to 0.02.
  • [UPDATED] (*.1 Hotfix)Lowered As50 loot chance to 0.01
  • [Fixed] Adding checks for female skin humanity/login.
  • [Fixed] Adding female skin to variables.
  • [Fixed] Fixed Parachute so jumping out of choppers won’t kill you.
  • [Fixed] Event Handle for wrecked choppers this should allow the smoke on wrecks to work all the time.
  • [Fixed] Event Handle for Vehicles this fix’s problems with local vehicle damage calls..
  • [Fixed] Remove objects from DB by objectID and objectUID only. (Should fix Deployable problems)
  • [Fixed] Debug menu options are no longer editable.
  • [Fixed] Locked Singleplayer Menu
  • [Fixed] (*.1 Hotfix) Players with high CharacterID weren’t dying properly.
  • [Fixed] (*.2 Hotfix) Fixed 2nd Parachute removal issue.
  • [REMOVED] Damaged logging to .rpt removed all traces of dmg to a player.
  • [REMOVED] An2_1_TK_CIV_EP1 Got removed during testing devs felt it lacked purpose in the game.
  • [REMOVED] An2_2_TK_CIV_EP1 Got removed during testing devs felt it lacked purpose in the game.
  • [REMOVED] MV22 Got removed during testing devs felt it lacked perpose in the game.
  • [REMOVED] S1203_ambulance_EP1 Got replaced during testing to a hmmv class vehicle.
  • [REMOVED] BAF_L85A2_RIS_CWS From Loot table.
  • [REMOVED] UH60_wreck_EP1.
  • [REMOVED] HMMWV_Ambulance_CZ_DES_EP1 Removed due to its heal ability.
  • [REMOVED] Dogs Removed while we rewrite the hud and correct a few other issues. (attak, Getin/out of vehicles)
  • [REMOVED] UH60M_MEV_EP1 Removed due to its heal ability.

Upstream hive (public hive): Adjusted the respawn rates of vehicles. Previously all vehicles had pretty long respawn time making them a bit too rare. Still requires a server restart for vehicles to show up in-game.

  • [UPDATED] Destroyed low-end (boats, bicycles) vehicles now respawn after 3h.
  • [UPDATED] Destroyed medium-end (normal cars, motorcycle, quads) vehicles respawn after 12h.
  • [UPDATED] Destroyed high-end ( aircraft, all-terrain) vehicles respawn after 24h.

Note: Respawn rates are our recommended rule set, they may differ on some private hive servers.

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